Yugo (
rideon_clearwings) wrote2017-12-06 05:23 pm
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[Meanwhile, in Another Place...] [Locked Event]
*So, Yuzu. You had a busy day. Between being chased by blue uniformed goons, Sora being weird, meeting your twin sister clone imposter that's from the future, being hunted down by a Yuya who was absolutely not Yuya-like, and then getting hugged by a motorcycle not-Yuya, the peace of being currently unconscious is likely an inviting break.
... Well, too bad, because you're waking up, and you become almost immediately aware of a boy leaning over you, shaking your shoulder, saying something that your ears can't really pick up just yet.
> Attack
> Defend
> Item
> Escape*
... Well, too bad, because you're waking up, and you become almost immediately aware of a boy leaning over you, shaking your shoulder, saying something that your ears can't really pick up just yet.
> Attack
> Defend
> Item
> Escape*
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W-wait...new dueling system?
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They use it to trap and hurt people they call "fugitives", and they even made it into a spectacle for people to watch. Be it chasing down Commons, or in the arena!
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Between our yelling earlier and being in a Tops-only area alone, there's gonna be a real warrant out on us.
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*he clears the tunnel, and at this point, the sun's down-- the lights of the buildings spread out far and wide at eye level, but you become very aware of the darker street-level. Even from up on the highway, you can tell it seems almost purposely rundown and poorly maintained.*
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Well I can't go to prison! I have to get home, somehow! So what're we gonna do?!
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But if we're not...
*... and you hear the sirens now. Flashing lights behind you. If you look, there's one of those robots, riding--
No, it's part of a motorcycle! Like it's torso is sticking out the top, but it's bottom half is clearly the motorcycle!*
Well, looks like we're not.
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What, did you think they'd give chase to us on a highway on foot or something?
Like I said before, the nets were their warning method. They can't do that here without causing an accident, so now they go onto step two.
*he starts speeding up again*
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Duel the cops?!
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And then you hear something say "FIELD SPELL - SPEED WORLD NEO - ON", before you see the surroundings change. The lights seem to get brighter, and barriers go up declaring this a Duel Zone. Trucks on the highway start to move to the side to get to exits and other routes.
Yugo's own readout makes it clear. "Duel Mode: On. Autopilot: Standby."*
Yeah. We're dueling.
*he glances over his shoulder as his deck loads and shuffles* I dunno how it is where you're from...
But here, in the City... Dueling is everything. It can raise a person up to be a winner, straight to the top. Or it can cause them to lose everything. When it comes to arrests on the highway, dueling's used to try to take down, and even to disable the target's D-Wheel, before capturing them.
/2
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Blink.]
H-hold on a sec!
Isn't this...isn't this called a..."Riding Duel"!?
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So you do know what they are? *he says that like he's actually surprised. The robot opponent speeds up to close the gap, as Yugo draws his five cards.
As an added bonus, a screen pops up, floating on the side of the road in midair, showing... them and the robocop as they're riding.*
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*he grabs one of the cards, keeping one hand on the controls* I start off! Summon, Speedroid Tri-Eyed Dice! (300/1500)
*A pyramid-looking dice monster appears, as Yugo grabs another card.* Since I control a WIND monster, I special summon Speedroid Taketomborg! (600/1200)
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I don't wanna go to jail and I dunno how to drive a bike, so, I hope you're good!
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*he turns his attention back to the duel* Tuning! Level 3 Tuner Monster Tri-Eyed Dice, and Level 3 Monster Taketomborg!
Cross-shaped magical sword, slice all your enemies with your power! Synchro Summon! Appear, Level 6 Hi-Speedroid Kendama! (2200/1600)
*the rings and the streak of light occur, as a new monster forms that looks like a toy at first, shifting it's shape until it looks more like a flying vehicle. It turns to face where the duelbot is.*
I banish Taketomborg from my Graveyard to inflict 500 damage to the opponent! *and then a laser shoots out, causing the robot to swerve slightly. (4000 > 3500 LP)*
Got in the first hit... I set one card, and end my turn!
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Uhm. Hey! Teleport! Disappear!
...
Abra-kadabra?!
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The robocop responds, now, in that semi-robotic voice.*
Normal Summon: Jutte Fighter. (700/900) Activate effect of Sasumata Gardna in my hand. Reduce the ATK of your Hi-Speedroid Kendama by 500 ATK; Special Summon it from my hand.
*Yugo grits his teeth as Kendama goes down to 1700 ATK, as another monster appears-- a kabuki-style warrior with a shield.*
Tuning: Level 2 Tuner Monster Jutte Fighter, Level 3 Monster Sasumata Gardna. Synchro Summon, Level 5 Goyo Chaser. (1900/1000)
*that's sure a different kabuki actor coming out from the streak of light. And thanks to the ATK reduction, it's leaping up and hitting Kendama with it's baton, causing it to shatter. (Yugo: 4000 > 3800 LP)
... Of course, the icing on the top is when Kendama reappears on the robocop's field, with 1100 ATK.*
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*He suddenly steers to the side as Kendama attacks with it's laser, to avoid the brunt of it, his LP reflecting the damage instead. (3800 > 2700 LP). The Robocop sets a card as the turn ends, but Yugo looks plenty annoyed about this.*
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